

Bright! : Animation
I was in charged of creating all necessary walk cycle for the characters in the game. I found it very enjoyable to work on the walking...


Bright! : After Meeting
After the group meeting, we decided to change from actually cutting cardboard to just paint them on photoshop instead to reduce both time...


Bright! : Material
The material we though we are going to use is the wooden cardboard. Our writer, Michaela, was in charge of searching for the places that...


Bright! : Mood of the game
As for the mood of this game, we decided to put our main character in the black and white world but she, herself, is contrasting to the...


Bright! : Paper prototype
This paper prototype is for the purpose of showing how the game would look like and briefly guide the client how the game is going to be....


Bright! : Character design
At first, so many ideas had came across my mind for our main character, Clara. She is a young and cheerful 12 year old girl who lives in...


Game Mechanics and Rules
In class, we were focusing on how the rules in those famous of all time games work by analysing them and made a poster to present in the...


BRIGHT! project : Game design II
For Game design Semester II, we are assigned into a group of 4 in order to create a game with this brief in our mind, "As part of your...