Bright! : Mood of the game
- Pae Nuanmangsor
- Sep 23, 2016
- 1 min read
As for the mood of this game, we decided to put our main character in the black and white world but she, herself, is contrasting to the scenery around. Our intention behind this is that even though how bad the environment is, that does not mean she has to be affected by it.
We had come up with the idea of using stop motion. And decided to build all the background and character out from cardboard. And there came the idea of using black and white photo as background as well.
So the mood of the game would look roughly like the image below.



However, we are aware that some changes might occur as we begin the process of making the game.
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