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Game Design : Enemy character & mood board

  • Pae N.
  • Jun 20, 2016
  • 1 min read

Villain : Flower Monster / Boss

Place : Cave

Here is how the flower will move in the game.

I got the idea of making it like this from "Plants vs. Zombie"

By changing the colour to red making it looks more dangerous and evil.

simple but looks good.

This is the animation where the enemy dies but sadly, it won't work in the game. In the future, if there's the chance to fit it in, I'd definitely love to do so.


 
 
 

Opmerkingen


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N.M.S
Pae

Hellooo, I am Pae, and now working on my first Gaming project which I will be sharing some of my class work in here so feel free to take a look around the site! 

Game reviews are coming up, too! Most of them will be 2D platform games because they are classy and YES to gain some cool ideas on how it works for the sake of my first game as well.

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