Game Design : Enemy character & mood board
- Pae N.
- Jun 20, 2016
- 1 min read

Villain : Flower Monster / Boss
Place : Cave

Here is how the flower will move in the game.
I got the idea of making it like this from "Plants vs. Zombie"
By changing the colour to red making it looks more dangerous and evil.


simple but looks good.
This is the animation where the enemy dies but sadly, it won't work in the game. In the future, if there's the chance to fit it in, I'd definitely love to do so.

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